Updates 1.7.27 to 1.7.32

Napoleon's Eagles - Update

Update 1.7.27

Bug fixes:

  • Disbanding a partisan was adding it twice to the force pool.

Grand Campaign:

  • Transport fleet without squadrons were allowed to escape freely despite enemy squadrons blocking their just captured port.
  • Log naval builds.

AI:

  • Better set-up for Wagram, Austerlitz, Russia and 1814 scenarios.

Update 1.7.28

Grand Campaign:

  • On Tilsit, all French units are expelled from Russia and arrive as reinforcement in 4 turns.
  • Upon conquest, units outside home country, should be back to force pool.
  • Naval units under completion were not always displayed in the calendar.
  • While the Spanish War Entry, naval builds were doubled.
  • The Pro-French Portuguese unit built before Portugal’s conquest was messing up.

Miscellaneous

  • It was possible to cheat with land moves.

Update 1.7.29

Grand Campaign:

  • It should not be possible to build minor units if this country is enemy controlled.
  • Portuguese yearly addition to the force pool bear the right color.
  • The Portuguese leader should stay red when Portugal is conquered by France.

La Marseillaise:

  • CT should not go to the force pool.

Update 1.7.31

Grand Campaign:

  • Reinforcements cannot be deployed in an enemy controlled hex (special Spanish/Portuguese rule excepted).
  • Leaders arrive in the capital for an occupied major state.
  • When Spain switches side, any unit part of an expeditionary force is now controlled by England.
  • England may produce neutral Portuguese units.

Added more supply check before the movement step of the player.

Update 1.7.32

Grand Campaign:

  • France may declare war to Spain even if Allied with her (allows to invade her instead of waiting Spain dow France).